2017-05-30: title added to greenlight with the title of 'Sacred Stones'
2017-06-07: status changed from 'Waiting' to 'Greenlit'
2018-04-06: status changed from 'Greenlit' to 'Released'
- ABOUT THIS GAME -
Sacred Stone is a game that is only consisted of intense boss battle stages.
The story is about a manager of flying island whose mission is to keep precious energies of the Sacred Stone from blatant enemy attacks attempt to steal it.
The game narrates the story using non-dialogue cutscenes to make sure every user can easily understand what's going on in the game.
Use four different weapons to beat bosses. In every battle, you have to find which weapon be the most effective and powerful, along with your own unique play style required!
- From Developer -
Hi, this is Mini Pixel and I am an one man game developer.
I've been dreaming to become a game developer since my first encounter with the game named 'Cave Story' back in middle school. Since then, my goal was to make a game like the Cave Story, and Sacred Stone is a kind of a reflection to this passion; I've put much of my effort on trying to bring a similar atmosphere and texture of the game play experience from Cave Story.
I know it's still not enough, but I will eventually make my wish to come true through my future games. I wish Sacred Stone can be a fine start.
While you are playing this game, you will be able to see some easter eggs related to Cave Story.
What I've prepared in Sacred Stone are: 18 boss stages and 4 weapons. But I am also planning to update the content with an extra hard mode and time attack mode.
If you are interested in Sacred Stone and my ambition, I would like to ask you for a vote