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Master Arena

Status Updates

2017-05-04: title added to greenlight with the title of 'Master Arena'
2017-05-23: status changed from 'Waiting' to 'Greenlit'
2018-04-18: status changed from 'Greenlit' to 'Released'
Master Arena is a Modern Arena First Person Shooter developed by fans of old school and modern shooters.

The game is designed in two parts :
- A modern gameplay with a unique perk system ;
- And a classic gameplay with old school rules (without perks).

The first release of the game will be available in Early Access in a few months with only the classic gameplay.
We are firstly concentrating our efforts into developing the whole game in a classic mode. Developing the perks system takes time and will come once the classic mode is operational.


Fast movements, powerful weapons and brutal combats. Powered Games Entertainment introduces a new Arena license.

Master Wall-dodges and you will be able to run over a map without touching the floor !

A perk associates a player with some capacity enables during a few seconds to try to make a strategic difference against its opponent. The perks are thought according to the gameplay so as to make it more tactical. Activating a perk doesn’t necessarily aim to make frags. For example in the Capture The Flag mode : teams are going to be organized with players in attack to capture the flag, others in support of the attackers or certain locations, and others in defense. The perks are designed to serve those functions. So for example, a flag runner could teleport himself, a support could heal, and a defender could protect/block a zone. Here is the philosophy of Master Arena. An old school shooter with modern tactics.

The best way to play online ! Everyone can create a dedicated server !

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