this site will no longer update from valve's servers
it is purely archive only
users will no longer get emails regarding updates of greenlight.


Status Updates

2017-04-25: title added to greenlight with the title of 'MOBA GM'
2017-06-07: status changed from 'Waiting' to 'Greenlit'
2018-04-16: status changed from 'Greenlit' to 'Released'
The premier single-player MOBA eSports management simulation game.

You Set The Strategy

Running an eSports team requires you to make tough decisions:

  • Should you recruit a raw player who could be a star, or someone who can contribute right away?
  • Should you resign a veteran player, or leave money to sign a free agent?
  • Should you trade away your prospects for a player who can help you win now, or stockpile prospects for the future?
  • Make the right choices and you can build a dynasty. But make the wrong choices and you'll get fired!

Some Key Existing Features

  • The game works. It is playable right now. You can make a league and play for 100+ years.
  • Make an unlimited number of leagues
  • Sign players, make trades, and organize the roster
  • Create a league that plays for a championship among 6 major conferences (NA, EU, China, Korea, Taiwan, and a Wild Card conference that has many countries)
  • Create a league the has promotion and relegation in either the NA or EU
  • Edit players
  • Edit teams
  • Edit champions
  • Edit champion relative strength (current patch)
  • Upload custom player files
  • Upload custom player prospect files (new players becoming pro each year)
  • Upload custom team files
  • Upload custom champion files
  • Upload custom patch files
  • Give players pick and ban guidance
  • Watch a play by play of any game
  • Review box scores of any game for any year
  • Review league player stats for any year
  • Review league team stats for any year
  • Significant simulation speed improvements from initial versions.
  • plus many many more!

Major Features For Planned Summer Release

  • In the league with 6 major conferences:

  1. add a secondary conference and a ladder (you can make the ladder as big as you want) for each major conference to allow for promotion and relegation,
  2. add the Spring and Fall split format, and
  3. add a between split tournament

  • Create Coach Mode that gives the user more flexibility with team strategy and player training.
  • Create Player Mode that gives the user the ability to sign with teams, adjust training, and make critical in game decisions.
  • More expansive display of champion stats league wide and for each player

Rome wasn't built in a day and neither are the best sports management simulation games. I see this as just the first iteration. I think the base for MOBA GM has been created that makes everything possible in the future. But I need some backers now. Hopefully you will join me on this journey.