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NEO Impossible Bosses





Status Updates

2017-03-14: title added to greenlight with the title of 'NEO Impossible Bosses'
2017-06-07: status changed from 'Waiting' to 'Greenlit'
2017-09-04: status changed from 'Greenlit' to 'Released'
NEO Impossible Bosses is a RTS-MOBA RaidBoss rush in which players have to utilize a number of heroes to defeat the IMPOSSIBLE BOSSES! Inspired by the Warcraft 3 mod "Impossible Bosses" by Psyris, each boss is a unique challenge and has their own signature abilities.



Now for some informative screenshots with captions!

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X heroes versus 1 boss on his home turf
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Count Winkus unleashes his ultimate, Lightning destruction! Our heroes have to activate their shields to not take damage.
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Part of the hub area, where you buy items and do other stuff..
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Too many heroes to control? Pause and issue new orders when things get tough, or share the burden of controlling multiple heroes by playing with others online.
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Note from the developer
Hi! I've always been a little sad that the original custom map 'Impossible Bosses' in Warcraft3 was limited to a multiplayer-only experience, hence why I started working on this game. I'm at about 60% done with the game now, and should be able to have a beta in the near future. If you've always wanted to figure out MMO-styled bosses but feared the leveling grind found in most MMO games, do vote 'YES' for NEO Impossible Bosses to be on steam!

More links
Site[neoimpossiblebosses.coder-ddeng.com]
Tigsource Devlog
Hiveworkshop Devlog[www.hiveworkshop.com]