this site will no longer update from valve's servers
it is purely archive only
users will no longer get emails regarding updates of greenlight.


Status Updates

2016-10-24: title added to greenlight with the title of 'DESPOILER'
2016-11-08: status changed from 'Waiting' to 'Greenlit'
2018-02-10: status changed from 'Greenlit' to 'Released'
Despoiler is a Team Objective arena racer where players pilot hovercraft across the desolate wildlands, scavenging the valuable scrap they need to unlock utilities, upgrades, and win the game. It is a game of strategic and competitive escalation. Weak early game performance will have a flow on effect to late game. Don't get too comfortable though, it's also possible to snatch victory from the jaws of a crushing defeat.

Main features:
  • 5v5 online
  • Team Objective multiplayer
  • Unique 'strategic escalation' focused game-mode
  • Physically simulated hovercraft
  • Beautiful environments and vehicles
  • Powered by Unreal Engine 4

In Despoiler, teams scavenge valuable scrap from the level, and the team with the most at the end of a (15min) match wins. Scrap can be found laying about the environment - left by the miners who've long vacated the lands. Their old silos are also still full of the stuff, so tear them apart with your weaponry and make it rain. Scrap is carried on the hull of your hovercraft where it absorbs damage, functioning like armour. Scrap is also heavy and the more you have the heavier and slower your vehicle will get.

Drop scrap off at your teams base, to unlock Utilities and Vehicles, equipable in the upgrade garage. Careful though, re-spawning costs your team some scrap, and if left unchecked you can find yourselves set back significantly. If you do fall behind, you can always make a run on the enemy scrap reserves, clawing your way back into the lead.

Follow @despoilergame on facebook, twitter and instagram to keep up-to-date!
Visit our site to follow our devblog too, if that's your thing!