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Into Oblivion





Status Updates

2016-10-19: title added to greenlight with the title of 'Into Oblivion'
2017-03-29: status changed from 'Waiting' to 'Greenlit'
2017-10-12: status changed from 'Greenlit' to 'Released'
Into Oblivion is the fourth game from CoaguCo Industries where you try to drink others (or bots) under the table, akin to drunken Scrabble. It features various recipes, ingredients, and character customizations. Read on for more!

THIS GAME IS IN ACTIVE DEVELOPMENT. THINGS ARE CONSTANTLY CHANGING.


The basic concept of the game is that each player chooses different items from their inventory to mix in the brewer then consume the result. The first player to die or pass out loses. Players, and spectators can join matches to watch, can bet on the outcome. Money earn or found can be used to purchase upgrades for your character.

The game is currently in early alpha where we are trying out different features of the game and adding more art, items, and recipes. We are also starting work on the networking.

When we enter beta we will open the game up to a closed beta so others can try the game out and give us feedback as well as suggestions on our plans for a release build. Not to mention stress-testing the multiplayer features.


A simple feature list for alpha version 0.1.3 is as follows:
  • Over 20 recipes to mix and consume
  • 31 different pieces of clothing and hair-styles to choose from
  • 41 different items to toss in the brewer
  • 20 intoxications that may help or hinder you temporarily
  • 5 residues to sabotage the next player's move
  • Collect a variety of stats about your drinking career
  • Beat others in the leaderboards
  • Save statistics and character layouts to CoaguCo' servers
Additional features planned for the near future are:
  • More ingredients
  • More recipes
  • More clothing/hair options
  • Betting system
  • Networking for multiplayer
  • In-game known recipe list
  • More intoxications
  • More environments
  • Purchase items or taunts from the Shady Merchant


Into Oblivion will also feature multiplayer across Linux, Mac, and Windows where players will drink against someone else while up to four additional players can watch and bet during the match. Players may set bets against each other before a match starts. Human spectators may also bet against the players and each other.

In addition to betting, we are designing and trying out some other activities for the spectators to engage in while a match goes on.


Similar to the "Street Loyalty" features for The Dope Game, we will be adding in small bonuses for people who have our other games. So far we have planned to add characters from previous game as bots to drink again, as well as a variety of cosmetic skins for your character.

The game is still in the early alpha stage, as we mentioned, and a lot of things can change yet. Please keep an eye on the game's website[into.coaguco.com] and the game's Greenlight page for updates to our progress and chances to play the game before release!

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