2016-10-07: title added to greenlight with the title of 'The Maestros'
2016-10-18: status changed from 'Waiting' to 'Greenlit'
2018-01-15: status changed from 'Greenlit' to 'Released'
The Maestros was started by a handful of intrepid students that loved RTS (real time strategy) games like Warcraft 3 & Dawn of War, but were deathly curious to see what would happen if they dipped the genre in a light, airy fondue of the high-octane playmaking you might see in a first person shooter.
First, they took an axe to 10-minute ramp-up times.
Next, they swapped ten-tier tech trees for combining robots in the heat of battle and genetically mutating animals on the fly.
Finally, they strapped a Tesla coil on a robot-unicycle, embedded a rocket launcher in a tortoiseâ€™s shell, and said a Hail Mary or three.
And thus, The Maestros was born. A multiplayer RTS Arena about beating down leafy monsters so you can combine clunky robots, mutate adorable animals, and team up with your friends in a magnificent deathmatch. Pick a commander from the dieselpunk Knights of Teutonia or the futuristic Alchemists of Regalis, and guide them and their squadron of wildy cuddly and mildly vicious minions to glorious, glorious victory.
Three years, thousands of playtesters, and a whole lot of caffeine later, those same guys want to bring this game to Steam. So, what do you say?