2016-09-25: title added to greenlight with the title of 'Robin'
2016-10-04: status changed from 'Waiting' to 'Greenlit'
2018-02-07: status changed from 'Greenlit' to 'Released'
Robin is a free
short slice of life vignette that was made to give some visibility to an invisible illness - Chronic Fatigue Syndrome (or myalgic encephalopathy). Live out three days in the life of Robin, a CFS sufferer, and try to manage your time as best you can. What you decide to do in these days is up to you, but know that there is never such a thing as a perfect ending.
Built around the concept of spoon theory, Robin is a quick, relatable insight into the struggles of living with CFS/ME. We'd like to put Robin on Steam for free
to grow awareness - meanwhile, you can check out the game for yourself on itch.io.[robingame.itch.io]
"Robin attempts to explain what it’s like to suffer with the chronic illness ME/CFS – which, as a sufferer myself, is a very bold thing to try and illustrate.
" - GameSpew
"Robin’s success in bridging knowledge gaps comes from how well it encodes CFS in a way that destroys a long-held belief about being invisibly disabled: it’s the fault of the disabled for not trying hard enough.
" - BrokenPencil
Currently a finalist in the Australasian Serious Games Challenge 2016 (hosted by the Australasian Simulation Congress), Robin is developed by independent team Summer and published by Group Pug.