2016-05-12: status changed from 'Waiting' to 'Greenlit'
2016-06-03: item has been marked as Incompatable
2016-06-04: item has been marked as Compatable
2018-08-16: status changed from 'Greenlit' to 'Released'
Don’t Kill Her
is a very peculiar game and I’m dying to share its secrets with you in great detail. Unfortunately I can’t, She won’t allow it.
According to Her, the story is of no importance as you have already heard the tale in some form or fashion. Nevermind! The truth lies elsewhere, which is specifically where she yearns to lead you.
This is where all the fun begins, where She and I reach a common ground. No spoilers! Don't Kill Her
is a delicate frail game. In order live its experience to the fullest one must tread lightly.
Ok to be fair I‘ll admit that She’s also secretly looking forward to seeing you frown.
You alone will be able to answer this tricky question… She is the master of this world into which you are invited, this is all you need to know in the beginning.
Whether it be woods carved in the memories of olden days or great steppes shaped by the darkness above, the areas you are about to explore are the fruit of her very own creation.
A world conceived especially for you, it’s sole purpose being for you to find answers to the questions it raises.
That’s ok, don’t worry. The important thing here is that Don’t Kill Her
isn’t your typical kind of game. Its deviant aesthetics, storytelling, gameplay and music, all of these peculiar elements fit into a great design … The true challenge lies in unraveling the mystery surrounding the game itself. Don't Kill Her
is a facinating project that I’ve been longing to share with you guys. Its true intention lies in the mystery surrounding the game itself, in the secrets and surprises in store for the player. The few people in the know are unanimous: I’m just about as stark raving mad as the game is awesome.