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Magic Particles








Status Updates

2016-02-23: title added to greenlight with the title of 'Magic Particles'
2016-06-03: item has been marked as Incompatable
2016-06-04: item has been marked as Compatable
2016-06-09: item has been marked as Incompatible
2016-06-09: item has been marked as Compatible
2016-06-15: item has been marked as Incompatible
2016-06-15: item has been marked as Compatible
2016-06-21: item has been marked as Incompatible
2016-06-21: item has been marked as Compatible
2016-06-26: item has been marked as Incompatible
2016-06-26: item has been marked as Compatible
2016-06-27: item has been marked as Incompatible
2016-06-27: item has been marked as Compatible
2016-07-05: item has been marked as Incompatible
2016-07-05: item has been marked as Compatible
2016-07-11: item has been marked as Incompatible
2016-07-11: item has been marked as Compatible
2016-07-11: item has been marked as Incompatible
2016-07-11: item has been marked as Compatible
2016-07-18: item has been marked as Incompatible
2016-07-18: item has been marked as Compatible
2016-07-28: item has been marked as Incompatible
2016-07-28: item has been marked as Compatible
2017-01-10: status changed from 'Waiting' to 'Greenlit'

Description



Magic Particles is technology for creating special effects on the basis of particles system. Special knowledge in the computer graphics is not required from user. The visual editor displays special effects in real time. Magic Particles allows to create 2D and 3D special effects. Special effects may be used:

  • For designing own programs with the help of API
  • For decorating photos and video

More than one hundred ready special effects are a part of Magic Particles, that can be use by the user as he/she wishes. Usually it is easier to change a ready special effect than to create a special effect from the beginning.

The info about features of Magic Particles v3.34 is here.

API


API of Magic Particles is cross-platform solution. At this moment API of Magic Particles exists for Windows, Mac OS, iOS, Android, Windows RT, Windows Phone, Emscripten and Marmalade SDK.
API does not use any external functions except those ones which have been standard of C++ for a long time. That is why library draws nothing on its own, but it returns to user all information allowing to draw the special effect. Such a way allows to separate API from OS and graphic engine.

List of commercial games that use Magic Particles: http://astralax.com/titles

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